home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PCMania 73
/
PCMania CD73_1.iso
/
pcmania
/
render73
/
Foro
/
FUERTES
/
GALEON
/
ATAQUE.POV
< prev
next >
Wrap
Text File
|
1998-08-05
|
2KB
|
80 lines
#declare portas_abiertas=1
#declare velas=1
#declare luces=1
#include "galeon.inc"
#declare rotacion=-126
#declare compuertas_abiertas=0
#declare disparo=3500
#include "..\sub_mk2\ssb_mk2.inc"
object {galeon scale 2 translate <0,0,3000>}
object {ssb_mk2 rotate y*35}
sphere {0,1 hollow pigment {rgbt 1}
halo { linear emitting turbulence .75 jitter 1 color_map {[0 rgbt <2,0,0,1>]
[.1 rgbt <2,2,0,.5>][.25 rgb <.5,.5,0>][.5 rgbt <1,0,0,1>][1 rgb 2]} }
scale 100 scale <2,4,2> translate <0,121,3000>}
light_source {<0,41,2870> rgb <2,1,0> fade_distance 75 fade_power 2}
#ifndef (luces)
light_source {<-40,400,-140> rgb 1.5 }
light_source {<-100,-10,-140> rgb .75 shadowless }
light_source {<100,-50,-140> rgb .75 shadowless }
#else
light_source {<-40,400,-140> blue .75 shadowless}
#end
camera {location <260,50,-400> look_at <120,50,0> angle 40} // orthographic}
sphere //cielo
{
y*-6000005,6001000
hollow
pigment
{
bozo
turbulence .5
color_map
{
[0 rgb .95]
[.001 rgb 1]
[.2 blue .9]
[.9 blue .9]
[.999 rgb 1]
[1 rgb .95]
}
scale 800
scale <2,1,1>
}
#ifndef (luces)
finish { ambient 1}
#else
finish { ambient .3}
#end
}
sphere //agua
{
y*-6000005,6000000
pigment { rgb <.26,.26,1> }
finish
{
#ifndef (luces)
ambient 1
#else
ambient .3
#end
specular 1 reflection .1
roughness 0.0005 fade_distance 100 fade_power 1
}
normal { bumps 1 bump_size .5 scale 2.5 }
}
#ifndef (luces)
fog { fog_type 1 distance 60000 color rgb 1 transmit .05 }
#else
fog { fog_type 1 distance 60000 color blue .2 transmit .05 }
#end